Live Patch 4 downtime will begin on December 2 at 6AM (2PM UTC) and last approximately 5 hours. It includes friends and Global Leaderboards for Special events, a new Sequencer Logic Item, and Quickplay improvements. Read on for the full list of changes.
Friends & Global Leaderboards for Specials
Added Friends and Global tabs on the specials leaderboards. This means the leaderboard is now split into 3 columns. Each one will feature the top ~7 positions, which can be scrolled, while your position remains visible on the bottom of the list, alongside the following insights:
Event Column:
The Event column will show your score compared to players in your shard (max 50) for specific events, plus any obtainable rewards.
Friends Column:
The Friends column will show your friends' best all-time scores for specific events.
Global Column:
The Global column will show the top all time scores for specific events.
Sequencer Logic Item in Create Mode
Added a new logic item to help streamline level building and allow logic output to happen based on the current number. This is a quality of life improvement to reduce the effort to sequence logic items in Create Mode.
Quickplay Weighting of MrBeast Playlists
Following the extension of Quickplay to include Specials in the previous update, the MrBeast levels appeared a disproportionate amount of the time in Quickplay. The chance of a player having played these levels was proportionally higher than the chance of them having played all of the 30 levels in the other playlist, making them more likely to back out of quickplay.
Quickplay Estimated Time Algorithm
In the previous update we released the Ready-up Feature which added the estimated time until you matchmake. Now, the estimated time will be even more accurate.
PC
Unified ‘Find Contenders’ keybindings across the User interface (when using mouse and keyboard).
Improvements to mouse cursor functionality when swapping between multiple monitors.
Improved keybindings for Glory Moves when using Mouse and Keyboard to prevent multiple inputs being triggered.
Levels
Achy Breaky Heartstone - Fixed players being able to get stuck behind gates at multiple points.
In a Pipe Dream - Fixed fireball trap that could deform causing visual issues.
Dummy Delights - Fixed invisible checkpoint in ninth room.
Sword and Shield Training - Fixed coffin spawners triggering prematurely in the last room.
Crystal Caverns - Fixed ability to jump to respawn points further in dungeon.
Hot To Go - Fixed flamethrower movement in fourth room.
Full Throttle - Fixed network desync that could occur if jumping on the golf cart.
Gameplay
Fixed missing troll sounds on certain actions.
Fixed Milk carton HUD starting at 160%.
Fix for Tonics remaining equipped after client restart. Harley needs to earn his living.
Fixed misaligned VFX when using the Hot Shot Glory Move.
Skeleton Tossers will no longer attack the player if out of range.
Contender can no longer dive while holding a Meat Baby.
Prevented player from being kicked for inactivity when matchmaking.
Fixed potential softlock when returning to The Plaza when the Glory Move tutorial was active.
Playlists, Matchmaking and Progression
Removed erroneous select button prompt when solo matchmaking.
Removed erroneous back button prompt when countdown for matchmaking is active.
Improved Looking for Party functionality to increase chances of successfully finding a party.
Improvements to ‘Specials’ event page to make remaining time on events clearer.
‘Working For the Man’ Triumph now tracks gifts given retroactively by NPCs.
‘Dungeoneer’ Triumph now retroactively awards progress for completed solo dungeons.
Create Basics dungeon is now marked as completed in Komstruct Trials.
Improved dungeon card centering in Solo Dungeon menus.
Create Mode
Fixed visual artifacts on Minecart object.
Ghost Flat Cart directional value can now be changed.
‘Colourful Tyre Stack’ & ‘Tyre Stack’ can now be rotated clockwise.
Fixed arrow prompt incorrectly highlighting ‘Play from here’ and ‘Play from start’ at wrong times during the Create tutorial.
Fixed incorrect collision on ‘Hidden Contaminated Floor’ and ‘Hidden Ice’ tiles that caused players to float above the tile.
Allow container and rail props to be deleted from the Maze room.
Flip Flop logic nodes can now receive multiple signals.
Fixed Racemode create dungeon titles being truncated if too long.
Music SFX will duck when Billy is helping during Create Basics.
Narrative & Localisation
Fixed Message of the Day formatting in Latin American Spanish.
Fixed typos for the following:
‘Maiden’s Arms’ banner foreground.
Billy's initial monologue during ‘Deadly Diaries’.
Missing hyphen in initial dialogue of '?????!!!!??!!' dungeon.
‘Huge Explosion’ pyrotechnic prop.
‘Rave Cave Gets Ravey’ intro dialogue.
‘Monstrous Deadend’ tunnel room description.
Shops and Cosmetics
Weapons are no longer saved when using the Outfit Saver.
Outfit Saver now uses consistent poses in saved outfit thumbnails.
Fixed rendering issues on player icons.
Thanks for your support and we’ll see you in Loregok!